


Staff: The basic staff that will work at the gate or ticketing desks. Workmen: Builds objects, floors, walls, and deliver resources to the things being built. Janitors: Cleans up puke and trash and empties trashbins to the garbage zone. There are different kinds of staff for different kinds of zones that all help you make the airport work. *Just events that I think that might happen, no guarantee Tutorial: Starts the game for you with a tutorial that makes this guide useless! Random events: Will cause random event's to happen, like theft, plane crashes, fires etc.* Instead of having the "unlimited symbol" you can actually see how much money you've spent and how much you're gaining so you have a goal in that regard Sandbox: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can still spend as much money you want.įrom Scratch Mode: Gain an extra $250.000 and you don't have anything on your lot, this is considered hard mode This is the menu you are presented with when you start a new gameĬareer: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can't use any money untill you gain a positive balance again. TL DR The goal is whatever you want it to be for now! I think before we go too much into the game we should start talking about the goal of the game.Īs of now it's a sandbox game with no real goal like Prison Architect was in it's early stages, really the only thing you can do for now is make everyone happy and fulfill the goals of the different airlines to make them fly at your airport.
